Why thousands are paying to watch people play Dungeons & Dragons live

CBC News · collected 2026-09-08 · by Eric Michael Johnson
Read the original at CBC News ↗

Summary

Thousands of people will pay to watch a live performance of Endless Dungeon, a tabletop role-playing game played by comedians Brennan Lee Mulligan and Jess Lupini at Vancouver's Queen Elizabeth Theatre on September 10. The sold-out event is part of the growing trend of "actual play" - where games are performed for an audience with no script or fixed ending, relying on improvisational theatre, collaborative storytelling, and dice rolls to determine the outcome. Nearly 2,800 people have tickets, following a similar sold-out performance in Toronto's Coca-Cola Coliseum in May. The event combines the intimacy of friends telling stories with the unpredictability of sports.
Written by the local model on 2026-09-08, using this article's own text rather than the other coverage of the same event (that is the story summary below).

Signals How these are calculated →

Claims extracted
37
claim-shaped sentences
Uncertain
5%
2 of 37 hedged
Leaning
not political
takes no side on a contested political question
Publisher trust
95.4
red-flag proxy, not a credibility rating
Outlets on this story
1
Entertainment
Narrative spread
1
articles carrying this framing
Analyzed 2026-09-08 · how these are computed

AI analysis (generated at analysis time, not now)

Story summary

Thousands of people are paying to watch live performances of Dungeons & Dragons, a tabletop role-playing game, where players improvise a story together with the help of dice rolls. The event, called Endless Dungeon, has already sold out shows at Toronto's Coca-Cola Coliseum and Vancouver's Queen Elizabeth Theatre, with over 2,800 people attending the upcoming show in Vancouver on September 10. The game combines elements of improvisational theatre, collaborative storytelling, and chance, making each performance unique. According to comedian and game master Brennan Lee Mulligan, part of the appeal is the "joy of live theatre", where no two performances will be exactly alike. This style of play is known as "actual play" and has become increasingly popular, allowing audiences to feel included in the narrative and experience the thrill of uncertainty and collaboration. Despite the lack of script or fixed ending, the story builds a fantasy world together with the audience, making it a unique and engaging form of entertainment.

Written for “Live D&D Streaming Frenzy” on 2026-09-08, grounded in this article and the 0 other(s) covering the same event.
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Story

📰 Live D&D Streaming Frenzy
Entertainment · 1 article(s) covering the same event. This is the one the site leads with.

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CBC News · 261 article(s) · 0 correction(s) detected
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Who wrote this

Eric Michael Johnson
2 article(s) here · 1 carrying a prediction
🔮 Why thousands are paying to watch people play Dungeons & Dragons live Live 'actual play' combines the unpredictable nature of sports with the intimacy of friends telling stories There is no script, no fixed ending and no guarantee the heroes will make it out alive.
🔮 The new model helps explain how several natural climate patterns may have aligned to intensify it, offering a historical backdrop to the scarcity and upheaval that echo throughout The Odyssey's fictional world.
Also by Eric Michael Johnson
Nothing else under this byline is closely related to this article, so these are simply their most recent.

Topics

Alabama CBC News Coca-Cola Coliseum Toronto Vancouver

Subjects

Aziz PERSON · 4× Mulligan PERSON · 4× Vancouver GPE · 4× Dungeons and Dragons ORG · 2× Friedman PERSON · 2× Brennan Lee Mulligan PERSON · 1× CBC News ORG · 1× Coca-Cola Coliseum ORG · 1× Emily Friedman PERSON · 1× Toronto ORG · 1×

Narrative

Carlson, whose professional background is in mental-health therapy, says the group does extensive preparation around safety and collaboration and notes that "play can't happen if you're not safe." Tabletop role-playing culture still hasn't fully achieved its ideals of inclusion, Carlson says, but the stories reaching audiences have broadened as people want stories that help them feel included in the narrative. "They can be a part of that joy that the players experience at the table."
framing: assertive · carried by 1 article(s) · first seen 2026-09-08
🔮 Why thousands are paying to watch people play Dungeons & Dragons live Live 'actual play' combines the unpredictable nature of sports with the intimacy of friends telling stories There is no script, no fixed ending and no guarantee the heroes will make it out alive.
2026-09-08 · CBC News
Why thousands are paying to watch people play Dungeons & Dragons live · assertive framing

Claims (37 extracted, 2 hedged)

Why thousands are paying to watch people play Dungeons & Dragons live Live 'actual play' combines the unpredictable nature of sports with the intimacy of friends telling stories There is no script, no fixed ending and no guarantee the heroes will make it out alive. asserted
heroes → pay → it
Onstage, performers build a fantasy world together while dice rolls and split-second choices can send the story to places nobody planned. asserted
nobody → build → places
On Sept. 10, nearly 2,800 people will fill Vancouver's Queen Elizabeth Theatre for a sold-out performance of Endless Dungeon, led by comedian and game master Brennan Lee Mulligan. asserted
people → fill → Mulligan
The Vancouver date follows a sold-out May performance at Toronto's Coca-Cola Coliseum. uncertain
date → follow → Coliseum
Endless Dungeon is part of the growing world of "actual play" — tabletop role-playing games performed for an audience — a genre combining improvisational theatre, collaborative storytelling and game mechanics, with dice helping determine whether characters succeed or fail. asserted
characters → grow → theatre
For performers and scholars, the appeal lies in uncertainty, intimacy and collaboration — and in knowing that no two performances will be exactly alike. asserted
performances → lie → uncertainty
Mulligan told CBC News that part of the attraction is simply "the joy of live theatre." "It's happening in front of your face," he said, adding that the audience reactions become part of the draw. asserted
reactions → tell → draw
A roller coaster with no track The term "actual play" is recent, but the practice is a longstanding one according to Emily Friedman, a professor of English at Alabama's Auburn University who studies the format. uncertain
who → accord → format
Online shows such as Critical Role, Mulligan's Dimension 20 and The Adventure Zone helped bring actual play into the mainstream. asserted
shows → bring → mainstream
Live performances are often self-contained, with clearer character goals and story beats designed to reach an ending in a few hours. asserted
performances → contain → hours
That makes the action "heightened and brightened and made sharper and quicker and faster," Friedman said. asserted
Friedman → make → ?
She compared its appeal to being on a roller coaster where "the track is being laid in front of you at high speed." Vancouver comedian Jess Lupini, who is joining Endless Dungeon for this stop, compared it to another form of unscripted entertainment. "Watching actual plays is exciting in many of the same ways that watching hockey is exciting," she said. asserted
she → compare → hockey
"You don't know what's going to happen." asserted
what → know → ?
'The feeling of being in the room' But that unpredictable nature only partly explains why people pay to see a format they can watch online. asserted
they → explain → format
Abdul Aziz, a Vancouver comedian joining Mulligan for this Endless Dungeon performance, says the attraction is "probably the feeling of being in the room." asserted
attraction → join → room
Aziz also performs on the actual-play podcast Spout Lore, which has tried to preserve the atmosphere of friends playing together even as those conversations became entertainment for strangers. asserted
conversations → perform → strangers
"We sort of are more focused on each other while playing than we are focused on the audience," Aziz said. asserted
Aziz → play → audience
Level up your next Dungeons and Dragons adventure with these creative makers Tabletop role-playing games can be intimidating. asserted
games → level → makers
Here's one anyone can jump into Friedman says audiences are watching two things at once: fictional characters and the real people creating them reacting genuinely when another player's choice surprises them. Mulligan says performers have to make the audience feel included without sacrificing their connection to one another. asserted
audience → jump → one
"The best part of live theatre is the preservation of authentic connection between performers and feeling totally invisible as an audience member, even as everything has been arranged to include you," he said. asserted
he → feel → you
"Whatever you do to delight your players will delight the audience." A place to imagine differently For Aziz, fantasy also offers room to question rules that can seem fixed in the real world. asserted
that → delight → world
Aziz, whose parents are from Egypt and who immigrated to Canada as a child, says growing up in a mainly white community gave him an outsider's perspective on cultural conventions. asserted
growing → immigrate → conventions
How a Dungeons and Dragons club became a 'lifesaver' for a group of neurodivergent Ontario youth - Video From 'satanic panic' to church-approved, Dungeons & Dragons thriving after 50-plus years That carried into Spout Lore. asserted
That → become → Lore
While building his barbarian character's homeland, Aziz drew heavily on Middle Eastern cultures. asserted
Aziz → build → cultures
"In a very literal sense, the outsider's perspective was immediately useful in our show," he said. asserted
he → say → show
For Lupini, who is also a recurring cast member on BlackwaterDnD, an actual-play show streamed on YouTube and Twitch, taking on different characters became a way to explore herself. asserted
taking → recur → herself
Lupini, who is transgender, says tabletop role-playing games give people a chance to try on different identities, pronouns and personalities. asserted
games → say → identities
Before transitioning, she played characters who used she/her pronouns. asserted
who → transition → pronouns
"That was really liberating and felt like a safe way of exploring a piece of myself that I had been conditioned to be really afraid of exploring," she said. asserted
she → feel → that
- Video These girls are learning to master Dungeons and Dragons The rise of Critical Role: How a crew of 'nerdy-ass voice actors' became Dungeons & Dragons rock stars Friedman says women, gender-nonconforming people, 2SLGBTQ+ people and disabled people have always been part of tabletop gaming as players and creators, but were not always visible in traditional gaming spaces. asserted
women → learn → spaces
"It's just the shift of the spotlight in a lot of ways," she said. asserted
she → say → ways
Mulligan agrees, saying actual play didn't create those experiences, but made them easier to see. asserted
them → agree → experiences
"Actual play provided visibility for a reality that was always there," he said. asserted
he → provide → reality
A safe place to play That kind of exploration depends on trust, says Em Carlson, CEO and creative director of BlackwaterDnD and another performer joining Vancouver's Endless Dungeon. asserted
Carlson → play → Dungeon
Carlson, whose professional background is in mental-health therapy, says the group does extensive preparation around safety and collaboration and notes that "play can't happen if you're not safe." Tabletop role-playing culture still hasn't fully achieved its ideals of inclusion, Carlson says, but the stories reaching audiences have broadened as people want stories that help them feel included in the narrative. "They can be a part of that joy that the players experience at the table." asserted
players → do → table
For Carlson, Endless Dungeon offers something increasingly uncommon in an era of endlessly replayable media: a story created once, for the people present. asserted
Dungeon → offer → people
"It's a one-night experience where a fantastic, amazing audience gets to come in and laugh with us and cry with us and feel big feelings and cheer." asserted
audience → get → feelings
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