"Carlson, whose professional background is in mental-health therapy, says the group does extensive preparation around safety and collaboration and notes that "play can't happen if you're not safe."
Tabletop role-playing culture still hasn't fully achieved its ideals of inclusion, Carlson says, but the stories reaching audiences have broadened as people want stories that help them feel included in the narrative.
"They can be a part of that joy that the players experience at the table.""
Framing: assertive ·
First seen: 2026-09-08 ·
Last seen: 2026-09-08 ·
Spread: 1 articles